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To this day, fans are still creating mods and total conversions for Morrowind, Oblivion and Skyrim, so we think Howard shouldn't be all that concerned with how to make the next entry a 'decade game,' as it will likely naturally become that through the modding scene, as well as with official support from Bethesda. The adage of "if you build it, they will come" has almost always applied to The Elder Scrolls franchise, at least since the series exploded in popularity with the release of the third entry, Morrowind. "But then you realise, like, The Elder Scrolls 6 has got to be a 'decade game.' How do you make a game where you go into it, like, 'people have to play it for a decade?'" Seemingly thinking ahead about The Elder Scrolls 6's longevity, Howard said: "I think that would drive me crazy to try to say, 'Okay, this is the thing you have to top,'" in reference to Skyrim.
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In the same interview with GQ, linked above, Bethesda game director Todd Howard spoke on following up the legacy of Skyrim, which has enjoyed a decade of re-releases, upgrades and no shortage of fan-created mods on both PC and consoles. Todd Howard wants The Elder Scrolls 6 to be a "decade game" That would be true when I think about any of our franchises." And that would be true when I think about Elder Scrolls 6.
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"But in order to be on Xbox, I want us to be able to bring the full complete package of what we have. "It’s not about punishing any other platform, like I fundamentally believe all of the platforms can continue to grow," said Spencer. While The Elder Scrolls 6's console exclusivity still hasn't been confirmed, Xbox boss Phil Spencer mentioned in an interview with GQ that if the game were to be exclusive, it wouldn't be to punish fans looking to play on PS5. Xbox exclusivity wouldn't be about "punishing" PS5 players, says Xbox boss
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Hopefully Elder Scrolls 6, you don’t want to say hey, that it’s worth that kind of wait, but that it does stand up to the series as it has been in a really big, impactful way for when it comes out.” “That being said,” he added, “everything takes longer than we would like as well, but we want to make sure that we get it right. Do I wish I could wave a wand and the game we wanted to make just came out? Absolutely.”Īccording to Howard, however, the time felt right for Bethesda to try something new with Starfield and the Elder Scrolls Online meant that the Elder Scrolls franchise was in a relatively good place. In an interview with IGN, when discussing the gap between Skyrim and its follow up, Howard said “Would you plan to have the kind of gap we're having between Skyrim and the follow-up? I can't say that's a good thing. The Elder Scrolls 6 is probably still a few years away yet but that’s not because Bethesda is deliberately dragging its heels. Bethesda wants to take its time to get it right